[settings]
my_peds2Count = 24
my_peds2[0]Model = ig_fbisuit_01
my_peds2[0]Model2 = 0x3AE4A33B
my_peds2[0]Positionx = -574.2659
my_peds2[0]Positiony = -390.3318
my_peds2[0]Positionz = 34.96675
my_peds2[0]Heading = 2.999622
my_peds2[0]Task = 1
my_peds2[0]Weapon = Pistol
my_peds2[0]Group = 2
my_peds2[0]SeatPosition = 0
my_peds2[0]my_peds_variation = Random
my_peds2[0]my_peds_Accuracy = 10
my_peds2[0]my_peds_Health = 100
my_peds2[0]my_peds_Armour = 1000
my_peds2[0]my_peds_Invincible = False
my_peds2[0]my_peds_DrivingSpeed = 60
my_peds2[0]my_peds_DrivingStyle = Normal
my_peds2[0]my_peds_CombatEngaugeRange = 0
my_peds2[0]my_peds_CanLeaveGuardRange = False
my_peds2[0]my_peds_GuardRange = 1
my_peds2[0]my_peds_VecFallowDist = 5
my_peds2[0]my_peds_seeingRange = 0
my_peds2[0]my_peds_hearingRange = 0
my_peds2[0]my_peds_group_numb = 0
my_peds2[0]my_peds_Combat_Ability = 0
my_peds2[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[0]my_peds_can_exit_vehicle = False
my_peds2[0]my_peds_waypoint = 0
my_peds2[0]COMPONENT_FACE_DRAWABLE = 0
my_peds2[0]COMPONENT_FACE_TEXTURE = 0
my_peds2[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[0]COMPONENT_HEAD_TEXTURE = 0
my_peds2[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[0]COMPONENT_HAIR_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO_TEXTURE = 0
my_peds2[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[0]COMPONENT_LEGS_TEXTURE = 0
my_peds2[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[0]COMPONENT_HANDS_TEXTURE = 0
my_peds2[0]COMPONENT_FEET_DRAWABLE = 0
my_peds2[0]COMPONENT_FEET_TEXTURE = 0
my_peds2[0]COMPONENT_EYES_DRAWABLE = 0
my_peds2[0]COMPONENT_EYES_TEXTURE = 0
my_peds2[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[0]COMPONENT_TASKS_TEXTURE = 0
my_peds2[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[0]PROP_HATS_INDEX = -1
my_peds2[0]PROP_HATS_TEXTURE = -1
my_peds2[0]PROP_GLASSES_INDEX = -1
my_peds2[0]PROP_GLASSES_TEXTURE = -1
my_peds2[0]PROP_EARS_INDEX = -1
my_peds2[0]PROP_EARS_TEXTURE = -1
my_peds2[1]Model = ig_fbisuit_01
my_peds2[1]Model2 = 0x3AE4A33B
my_peds2[1]Positionx = -567.0439
my_peds2[1]Positiony = -391.2791
my_peds2[1]Positionz = 34.99534
my_peds2[1]Heading = 3.126277
my_peds2[1]Task = 1
my_peds2[1]Weapon = Pistol
my_peds2[1]Group = 2
my_peds2[1]SeatPosition = 0
my_peds2[1]my_peds_variation = Random
my_peds2[1]my_peds_Accuracy = 10
my_peds2[1]my_peds_Health = 1000
my_peds2[1]my_peds_Armour = 1000
my_peds2[1]my_peds_Invincible = False
my_peds2[1]my_peds_DrivingSpeed = 60
my_peds2[1]my_peds_DrivingStyle = Normal
my_peds2[1]my_peds_CombatEngaugeRange = 1
my_peds2[1]my_peds_CanLeaveGuardRange = False
my_peds2[1]my_peds_GuardRange = 1
my_peds2[1]my_peds_VecFallowDist = 5
my_peds2[1]my_peds_seeingRange = 0
my_peds2[1]my_peds_hearingRange = 0
my_peds2[1]my_peds_group_numb = 0
my_peds2[1]my_peds_Combat_Ability = 0
my_peds2[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[1]my_peds_can_exit_vehicle = False
my_peds2[1]my_peds_waypoint = 0
my_peds2[1]COMPONENT_FACE_DRAWABLE = 0
my_peds2[1]COMPONENT_FACE_TEXTURE = 0
my_peds2[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[1]COMPONENT_HEAD_TEXTURE = 0
my_peds2[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[1]COMPONENT_HAIR_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO_TEXTURE = 0
my_peds2[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[1]COMPONENT_LEGS_TEXTURE = 0
my_peds2[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[1]COMPONENT_HANDS_TEXTURE = 0
my_peds2[1]COMPONENT_FEET_DRAWABLE = 0
my_peds2[1]COMPONENT_FEET_TEXTURE = 0
my_peds2[1]COMPONENT_EYES_DRAWABLE = 0
my_peds2[1]COMPONENT_EYES_TEXTURE = 0
my_peds2[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[1]COMPONENT_TASKS_TEXTURE = 0
my_peds2[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[1]PROP_HATS_INDEX = -1
my_peds2[1]PROP_HATS_TEXTURE = -1
my_peds2[1]PROP_GLASSES_INDEX = -1
my_peds2[1]PROP_GLASSES_TEXTURE = -1
my_peds2[1]PROP_EARS_INDEX = -1
my_peds2[1]PROP_EARS_TEXTURE = -1
my_peds2[2]Model = s_m_m_fiboffice_02
my_peds2[2]Model2 = 0x26F067AD
my_peds2[2]Positionx = -571.6739
my_peds2[2]Positiony = -390.4445
my_peds2[2]Positionz = 34.97925
my_peds2[2]Heading = 3.000213
my_peds2[2]Task = 1
my_peds2[2]Weapon = Pistol
my_peds2[2]Group = 2
my_peds2[2]SeatPosition = 0
my_peds2[2]my_peds_variation = Random
my_peds2[2]my_peds_Accuracy = 10
my_peds2[2]my_peds_Health = 1000
my_peds2[2]my_peds_Armour = 1000
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_DrivingSpeed = 60
my_peds2[2]my_peds_DrivingStyle = Normal
my_peds2[2]my_peds_CombatEngaugeRange = 5
my_peds2[2]my_peds_CanLeaveGuardRange = True
my_peds2[2]my_peds_GuardRange = 5
my_peds2[2]my_peds_VecFallowDist = 5
my_peds2[2]my_peds_seeingRange = 30
my_peds2[2]my_peds_hearingRange = 60
my_peds2[2]my_peds_group_numb = 0
my_peds2[2]my_peds_Combat_Ability = 10
my_peds2[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[2]my_peds_waypoint = 0
my_peds2[2]COMPONENT_FACE_DRAWABLE = 2
my_peds2[2]COMPONENT_FACE_TEXTURE = 1
my_peds2[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[2]COMPONENT_HEAD_TEXTURE = 0
my_peds2[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[2]COMPONENT_HAIR_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO_TEXTURE = 2
my_peds2[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[2]COMPONENT_LEGS_TEXTURE = 2
my_peds2[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[2]COMPONENT_HANDS_TEXTURE = 0
my_peds2[2]COMPONENT_FEET_DRAWABLE = 0
my_peds2[2]COMPONENT_FEET_TEXTURE = 0
my_peds2[2]COMPONENT_EYES_DRAWABLE = 0
my_peds2[2]COMPONENT_EYES_TEXTURE = 0
my_peds2[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[2]COMPONENT_TASKS_TEXTURE = 0
my_peds2[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[2]PROP_HATS_INDEX = -1
my_peds2[2]PROP_HATS_TEXTURE = -1
my_peds2[2]PROP_GLASSES_INDEX = -1
my_peds2[2]PROP_GLASSES_TEXTURE = -1
my_peds2[2]PROP_EARS_INDEX = -1
my_peds2[2]PROP_EARS_TEXTURE = -1
my_peds2[3]Model = s_m_m_ciasec_01
my_peds2[3]Model2 = 0x625D6958
my_peds2[3]Positionx = -569.0845
my_peds2[3]Positiony = -389.4048
my_peds2[3]Positionz = 35.00317
my_peds2[3]Heading = 3.011259
my_peds2[3]Task = 1
my_peds2[3]Weapon = Pistol
my_peds2[3]Group = 2
my_peds2[3]SeatPosition = 0
my_peds2[3]my_peds_variation = Random
my_peds2[3]my_peds_Accuracy = 10
my_peds2[3]my_peds_Health = 100
my_peds2[3]my_peds_Armour = 1000
my_peds2[3]my_peds_Invincible = False
my_peds2[3]my_peds_DrivingSpeed = 60
my_peds2[3]my_peds_DrivingStyle = Normal
my_peds2[3]my_peds_CombatEngaugeRange = 5
my_peds2[3]my_peds_CanLeaveGuardRange = True
my_peds2[3]my_peds_GuardRange = 5
my_peds2[3]my_peds_VecFallowDist = 5
my_peds2[3]my_peds_seeingRange = 30
my_peds2[3]my_peds_hearingRange = 60
my_peds2[3]my_peds_group_numb = 0
my_peds2[3]my_peds_Combat_Ability = 10
my_peds2[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[3]my_peds_can_exit_vehicle = False
my_peds2[3]my_peds_waypoint = 0
my_peds2[3]COMPONENT_FACE_DRAWABLE = 0
my_peds2[3]COMPONENT_FACE_TEXTURE = 2
my_peds2[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[3]COMPONENT_HEAD_TEXTURE = 0
my_peds2[3]COMPONENT_HAIR_DRAWABLE = 2
my_peds2[3]COMPONENT_HAIR_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO_TEXTURE = 3
my_peds2[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[3]COMPONENT_LEGS_TEXTURE = 2
my_peds2[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[3]COMPONENT_HANDS_TEXTURE = 0
my_peds2[3]COMPONENT_FEET_DRAWABLE = 0
my_peds2[3]COMPONENT_FEET_TEXTURE = 0
my_peds2[3]COMPONENT_EYES_DRAWABLE = 0
my_peds2[3]COMPONENT_EYES_TEXTURE = 0
my_peds2[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[3]COMPONENT_TASKS_DRAWABLE = 2
my_peds2[3]COMPONENT_TASKS_TEXTURE = 0
my_peds2[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[3]PROP_HATS_INDEX = -1
my_peds2[3]PROP_HATS_TEXTURE = -1
my_peds2[3]PROP_GLASSES_INDEX = -1
my_peds2[3]PROP_GLASSES_TEXTURE = -1
my_peds2[3]PROP_EARS_INDEX = -1
my_peds2[3]PROP_EARS_TEXTURE = -1
my_peds2[4]Model = s_f_y_ranger_01
my_peds2[4]Model2 = 0x9FC7F637
my_peds2[4]Positionx = -574.2635
my_peds2[4]Positiony = -389.5699
my_peds2[4]Positionz = 34.97432
my_peds2[4]Heading = 2.99968
my_peds2[4]Task = 1
my_peds2[4]Weapon = Pistol
my_peds2[4]Group = 2
my_peds2[4]SeatPosition = 0
my_peds2[4]my_peds_variation = Random
my_peds2[4]my_peds_Accuracy = 10
my_peds2[4]my_peds_Health = 1000
my_peds2[4]my_peds_Armour = 1000
my_peds2[4]my_peds_Invincible = False
my_peds2[4]my_peds_DrivingSpeed = 60
my_peds2[4]my_peds_DrivingStyle = Normal
my_peds2[4]my_peds_CombatEngaugeRange = 5
my_peds2[4]my_peds_CanLeaveGuardRange = True
my_peds2[4]my_peds_GuardRange = 5
my_peds2[4]my_peds_VecFallowDist = 5
my_peds2[4]my_peds_seeingRange = 30
my_peds2[4]my_peds_hearingRange = 60
my_peds2[4]my_peds_group_numb = 0
my_peds2[4]my_peds_Combat_Ability = 10
my_peds2[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[4]my_peds_can_exit_vehicle = False
my_peds2[4]my_peds_waypoint = 0
my_peds2[4]COMPONENT_FACE_DRAWABLE = 0
my_peds2[4]COMPONENT_FACE_TEXTURE = 0
my_peds2[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[4]COMPONENT_HEAD_TEXTURE = 0
my_peds2[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[4]COMPONENT_HAIR_TEXTURE = 2
my_peds2[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO_TEXTURE = 0
my_peds2[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[4]COMPONENT_LEGS_TEXTURE = 0
my_peds2[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[4]COMPONENT_HANDS_TEXTURE = 0
my_peds2[4]COMPONENT_FEET_DRAWABLE = 0
my_peds2[4]COMPONENT_FEET_TEXTURE = 0
my_peds2[4]COMPONENT_EYES_DRAWABLE = 0
my_peds2[4]COMPONENT_EYES_TEXTURE = 0
my_peds2[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[4]COMPONENT_TASKS_DRAWABLE = 1
my_peds2[4]COMPONENT_TASKS_TEXTURE = 0
my_peds2[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[4]PROP_HATS_INDEX = -1
my_peds2[4]PROP_HATS_TEXTURE = -1
my_peds2[4]PROP_GLASSES_INDEX = -1
my_peds2[4]PROP_GLASSES_TEXTURE = -1
my_peds2[4]PROP_EARS_INDEX = -1
my_peds2[4]PROP_EARS_TEXTURE = -1
my_peds2[5]Model = s_f_y_sheriff_01
my_peds2[5]Model2 = 0x4161D042
my_peds2[5]Positionx = -568.9101
my_peds2[5]Positiony = -387.3721
my_peds2[5]Positionz = 35.02422
my_peds2[5]Heading = 3.00809
my_peds2[5]Task = 1
my_peds2[5]Weapon = Pistol
my_peds2[5]Group = 2
my_peds2[5]SeatPosition = 0
my_peds2[5]my_peds_variation = Random
my_peds2[5]my_peds_Accuracy = 10
my_peds2[5]my_peds_Health = 200
my_peds2[5]my_peds_Armour = 1000
my_peds2[5]my_peds_Invincible = False
my_peds2[5]my_peds_DrivingSpeed = 60
my_peds2[5]my_peds_DrivingStyle = Normal
my_peds2[5]my_peds_CombatEngaugeRange = 30
my_peds2[5]my_peds_CanLeaveGuardRange = True
my_peds2[5]my_peds_GuardRange = 5
my_peds2[5]my_peds_VecFallowDist = 5
my_peds2[5]my_peds_seeingRange = 30
my_peds2[5]my_peds_hearingRange = 60
my_peds2[5]my_peds_group_numb = 0
my_peds2[5]my_peds_Combat_Ability = 10
my_peds2[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[5]my_peds_can_exit_vehicle = False
my_peds2[5]my_peds_waypoint = 0
my_peds2[5]COMPONENT_FACE_DRAWABLE = 1
my_peds2[5]COMPONENT_FACE_TEXTURE = 0
my_peds2[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[5]COMPONENT_HEAD_TEXTURE = 0
my_peds2[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[5]COMPONENT_HAIR_TEXTURE = 1
my_peds2[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[5]COMPONENT_TORSO_TEXTURE = 0
my_peds2[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[5]COMPONENT_LEGS_TEXTURE = 0
my_peds2[5]COMPONENT_HANDS_DRAWABLE = 1
my_peds2[5]COMPONENT_HANDS_TEXTURE = 0
my_peds2[5]COMPONENT_FEET_DRAWABLE = 0
my_peds2[5]COMPONENT_FEET_TEXTURE = 0
my_peds2[5]COMPONENT_EYES_DRAWABLE = 0
my_peds2[5]COMPONENT_EYES_TEXTURE = 0
my_peds2[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[5]COMPONENT_TASKS_DRAWABLE = 1
my_peds2[5]COMPONENT_TASKS_TEXTURE = 0
my_peds2[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[5]PROP_HATS_INDEX = -1
my_peds2[5]PROP_HATS_TEXTURE = -1
my_peds2[5]PROP_GLASSES_INDEX = -1
my_peds2[5]PROP_GLASSES_TEXTURE = -1
my_peds2[5]PROP_EARS_INDEX = -1
my_peds2[5]PROP_EARS_TEXTURE = -1
my_peds2[6]Model = s_m_y_sheriff_01
my_peds2[6]Model2 = 0xB144F9B9
my_peds2[6]Positionx = -568.5162
my_peds2[6]Positiony = -388.4199
my_peds2[6]Positionz = 35.01595
my_peds2[6]Heading = 78.00027
my_peds2[6]Task = 1
my_peds2[6]Weapon = Pistol
my_peds2[6]Group = 2
my_peds2[6]SeatPosition = 0
my_peds2[6]my_peds_variation = Random
my_peds2[6]my_peds_Accuracy = 10
my_peds2[6]my_peds_Health = 25
my_peds2[6]my_peds_Armour = 0
my_peds2[6]my_peds_Invincible = False
my_peds2[6]my_peds_DrivingSpeed = 60
my_peds2[6]my_peds_DrivingStyle = Normal
my_peds2[6]my_peds_CombatEngaugeRange = 5
my_peds2[6]my_peds_CanLeaveGuardRange = True
my_peds2[6]my_peds_GuardRange = 5
my_peds2[6]my_peds_VecFallowDist = 5
my_peds2[6]my_peds_seeingRange = 30
my_peds2[6]my_peds_hearingRange = 60
my_peds2[6]my_peds_group_numb = 0
my_peds2[6]my_peds_Combat_Ability = 10
my_peds2[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[6]my_peds_can_exit_vehicle = False
my_peds2[6]my_peds_waypoint = 0
my_peds2[6]COMPONENT_FACE_DRAWABLE = 2
my_peds2[6]COMPONENT_FACE_TEXTURE = 2
my_peds2[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[6]COMPONENT_HEAD_TEXTURE = 0
my_peds2[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[6]COMPONENT_HAIR_TEXTURE = 0
my_peds2[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[6]COMPONENT_TORSO_TEXTURE = 0
my_peds2[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[6]COMPONENT_LEGS_TEXTURE = 0
my_peds2[6]COMPONENT_HANDS_DRAWABLE = 1
my_peds2[6]COMPONENT_HANDS_TEXTURE = 0
my_peds2[6]COMPONENT_FEET_DRAWABLE = 0
my_peds2[6]COMPONENT_FEET_TEXTURE = 0
my_peds2[6]COMPONENT_EYES_DRAWABLE = 0
my_peds2[6]COMPONENT_EYES_TEXTURE = 0
my_peds2[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[6]COMPONENT_TASKS_DRAWABLE = 1
my_peds2[6]COMPONENT_TASKS_TEXTURE = 0
my_peds2[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[6]PROP_HATS_INDEX = -1
my_peds2[6]PROP_HATS_TEXTURE = -1
my_peds2[6]PROP_GLASSES_INDEX = -1
my_peds2[6]PROP_GLASSES_TEXTURE = -1
my_peds2[6]PROP_EARS_INDEX = -1
my_peds2[6]PROP_EARS_TEXTURE = -1
my_peds2[7]Model = s_m_y_sheriff_01
my_peds2[7]Model2 = 0xB144F9B9
my_peds2[7]Positionx = -566.4119
my_peds2[7]Positiony = -389.5638
my_peds2[7]Positionz = 35.01578
my_peds2[7]Heading = 78.00765
my_peds2[7]Task = 1
my_peds2[7]Weapon = Pistol
my_peds2[7]Group = 2
my_peds2[7]SeatPosition = 0
my_peds2[7]my_peds_variation = Random
my_peds2[7]my_peds_Accuracy = 10
my_peds2[7]my_peds_Health = 25
my_peds2[7]my_peds_Armour = 0
my_peds2[7]my_peds_Invincible = False
my_peds2[7]my_peds_DrivingSpeed = 60
my_peds2[7]my_peds_DrivingStyle = Normal
my_peds2[7]my_peds_CombatEngaugeRange = 5
my_peds2[7]my_peds_CanLeaveGuardRange = True
my_peds2[7]my_peds_GuardRange = 5
my_peds2[7]my_peds_VecFallowDist = 5
my_peds2[7]my_peds_seeingRange = 30
my_peds2[7]my_peds_hearingRange = 60
my_peds2[7]my_peds_group_numb = 0
my_peds2[7]my_peds_Combat_Ability = 10
my_peds2[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[7]my_peds_can_exit_vehicle = False
my_peds2[7]my_peds_waypoint = 0
my_peds2[7]COMPONENT_FACE_DRAWABLE = 2
my_peds2[7]COMPONENT_FACE_TEXTURE = 0
my_peds2[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[7]COMPONENT_HEAD_TEXTURE = 0
my_peds2[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[7]COMPONENT_HAIR_TEXTURE = 0
my_peds2[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[7]COMPONENT_TORSO_TEXTURE = 0
my_peds2[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[7]COMPONENT_LEGS_TEXTURE = 0
my_peds2[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[7]COMPONENT_HANDS_TEXTURE = 0
my_peds2[7]COMPONENT_FEET_DRAWABLE = 0
my_peds2[7]COMPONENT_FEET_TEXTURE = 0
my_peds2[7]COMPONENT_EYES_DRAWABLE = 0
my_peds2[7]COMPONENT_EYES_TEXTURE = 0
my_peds2[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[7]COMPONENT_TASKS_TEXTURE = 0
my_peds2[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[7]PROP_HATS_INDEX = -1
my_peds2[7]PROP_HATS_TEXTURE = -1
my_peds2[7]PROP_GLASSES_INDEX = -1
my_peds2[7]PROP_GLASSES_TEXTURE = -1
my_peds2[7]PROP_EARS_INDEX = -1
my_peds2[7]PROP_EARS_TEXTURE = -1
my_peds2[8]Model = s_m_m_snowcop_01
my_peds2[8]Model2 = 0x1AE8BB58
my_peds2[8]Positionx = -575.7921
my_peds2[8]Positiony = -387.4446
my_peds2[8]Positionz = 34.98725
my_peds2[8]Heading = 333.0132
my_peds2[8]Task = 1
my_peds2[8]Weapon = Pistol
my_peds2[8]Group = 2
my_peds2[8]SeatPosition = 0
my_peds2[8]my_peds_variation = Random
my_peds2[8]my_peds_Accuracy = 10
my_peds2[8]my_peds_Health = 400
my_peds2[8]my_peds_Armour = 1000
my_peds2[8]my_peds_Invincible = False
my_peds2[8]my_peds_DrivingSpeed = 60
my_peds2[8]my_peds_DrivingStyle = Normal
my_peds2[8]my_peds_CombatEngaugeRange = 5
my_peds2[8]my_peds_CanLeaveGuardRange = True
my_peds2[8]my_peds_GuardRange = 5
my_peds2[8]my_peds_VecFallowDist = 5
my_peds2[8]my_peds_seeingRange = 30
my_peds2[8]my_peds_hearingRange = 60
my_peds2[8]my_peds_group_numb = 0
my_peds2[8]my_peds_Combat_Ability = 10
my_peds2[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[8]my_peds_can_exit_vehicle = False
my_peds2[8]my_peds_waypoint = 0
my_peds2[8]COMPONENT_FACE_DRAWABLE = 1
my_peds2[8]COMPONENT_FACE_TEXTURE = 0
my_peds2[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[8]COMPONENT_HEAD_TEXTURE = 0
my_peds2[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[8]COMPONENT_HAIR_TEXTURE = 0
my_peds2[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[8]COMPONENT_TORSO_TEXTURE = 0
my_peds2[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[8]COMPONENT_LEGS_TEXTURE = 0
my_peds2[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[8]COMPONENT_HANDS_TEXTURE = 0
my_peds2[8]COMPONENT_FEET_DRAWABLE = 0
my_peds2[8]COMPONENT_FEET_TEXTURE = 0
my_peds2[8]COMPONENT_EYES_DRAWABLE = 0
my_peds2[8]COMPONENT_EYES_TEXTURE = 0
my_peds2[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[8]COMPONENT_TASKS_TEXTURE = 0
my_peds2[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[8]PROP_HATS_INDEX = -1
my_peds2[8]PROP_HATS_TEXTURE = -1
my_peds2[8]PROP_GLASSES_INDEX = -1
my_peds2[8]PROP_GLASSES_TEXTURE = -1
my_peds2[8]PROP_EARS_INDEX = -1
my_peds2[8]PROP_EARS_TEXTURE = -1
my_peds2[9]Model = u_m_y_tattoo_01
my_peds2[9]Model2 = 0x94AE2B8C
my_peds2[9]Positionx = -572.6448
my_peds2[9]Positiony = -388.8434
my_peds2[9]Positionz = 34.99002
my_peds2[9]Heading = 201.0003
my_peds2[9]Task = 13
my_peds2[9]Weapon = MachinePistol
my_peds2[9]Group = 2
my_peds2[9]SeatPosition = 0
my_peds2[9]my_peds_variation = Random
my_peds2[9]my_peds_Accuracy = 10
my_peds2[9]my_peds_Health = 1000
my_peds2[9]my_peds_Armour = 1000
my_peds2[9]my_peds_Invincible = False
my_peds2[9]my_peds_DrivingSpeed = 60
my_peds2[9]my_peds_DrivingStyle = Normal
my_peds2[9]my_peds_CombatEngaugeRange = 5
my_peds2[9]my_peds_CanLeaveGuardRange = False
my_peds2[9]my_peds_GuardRange = 5
my_peds2[9]my_peds_VecFallowDist = 5
my_peds2[9]my_peds_seeingRange = 30
my_peds2[9]my_peds_hearingRange = 60
my_peds2[9]my_peds_group_numb = 0
my_peds2[9]my_peds_Combat_Ability = 10
my_peds2[9]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[9]my_peds_can_exit_vehicle = False
my_peds2[9]my_peds_waypoint = 1
my_peds2[9]COMPONENT_FACE_DRAWABLE = 0
my_peds2[9]COMPONENT_FACE_TEXTURE = 0
my_peds2[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[9]COMPONENT_HEAD_TEXTURE = 0
my_peds2[9]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[9]COMPONENT_HAIR_TEXTURE = 0
my_peds2[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[9]COMPONENT_TORSO_TEXTURE = 0
my_peds2[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[9]COMPONENT_LEGS_TEXTURE = 0
my_peds2[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[9]COMPONENT_HANDS_TEXTURE = 0
my_peds2[9]COMPONENT_FEET_DRAWABLE = 0
my_peds2[9]COMPONENT_FEET_TEXTURE = 1
my_peds2[9]COMPONENT_EYES_DRAWABLE = 0
my_peds2[9]COMPONENT_EYES_TEXTURE = 0
my_peds2[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[9]COMPONENT_TASKS_TEXTURE = 0
my_peds2[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[9]COMPONENT_TEXTURES_TEXTURE = 1
my_peds2[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[9]PROP_HATS_INDEX = -1
my_peds2[9]PROP_HATS_TEXTURE = -1
my_peds2[9]PROP_GLASSES_INDEX = -1
my_peds2[9]PROP_GLASSES_TEXTURE = -1
my_peds2[9]PROP_EARS_INDEX = -1
my_peds2[9]PROP_EARS_TEXTURE = -1
my_peds2[10]Model = s_m_y_strvend_01
my_peds2[10]Model2 = 0x6AF4185D
my_peds2[10]Positionx = -569.7184
my_peds2[10]Positiony = -387.3357
my_peds2[10]Positionz = 35.02032
my_peds2[10]Heading = 174.0018
my_peds2[10]Task = 13
my_peds2[10]Weapon = MachinePistol
my_peds2[10]Group = 2
my_peds2[10]SeatPosition = 0
my_peds2[10]my_peds_variation = Random
my_peds2[10]my_peds_Accuracy = 10
my_peds2[10]my_peds_Health = 1000
my_peds2[10]my_peds_Armour = 1000
my_peds2[10]my_peds_Invincible = False
my_peds2[10]my_peds_DrivingSpeed = 60
my_peds2[10]my_peds_DrivingStyle = Normal
my_peds2[10]my_peds_CombatEngaugeRange = 0
my_peds2[10]my_peds_CanLeaveGuardRange = False
my_peds2[10]my_peds_GuardRange = 1
my_peds2[10]my_peds_VecFallowDist = 5
my_peds2[10]my_peds_seeingRange = 0
my_peds2[10]my_peds_hearingRange = 0
my_peds2[10]my_peds_group_numb = 0
my_peds2[10]my_peds_Combat_Ability = 0
my_peds2[10]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[10]my_peds_can_exit_vehicle = False
my_peds2[10]my_peds_waypoint = 0
my_peds2[10]COMPONENT_FACE_DRAWABLE = 0
my_peds2[10]COMPONENT_FACE_TEXTURE = 0
my_peds2[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[10]COMPONENT_HEAD_TEXTURE = 0
my_peds2[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[10]COMPONENT_HAIR_TEXTURE = 0
my_peds2[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[10]COMPONENT_TORSO_TEXTURE = 0
my_peds2[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[10]COMPONENT_LEGS_TEXTURE = 0
my_peds2[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[10]COMPONENT_HANDS_TEXTURE = 0
my_peds2[10]COMPONENT_FEET_DRAWABLE = 0
my_peds2[10]COMPONENT_FEET_TEXTURE = 0
my_peds2[10]COMPONENT_EYES_DRAWABLE = 0
my_peds2[10]COMPONENT_EYES_TEXTURE = 0
my_peds2[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[10]COMPONENT_TASKS_TEXTURE = 0
my_peds2[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[10]PROP_HATS_INDEX = -1
my_peds2[10]PROP_HATS_TEXTURE = -1
my_peds2[10]PROP_GLASSES_INDEX = -1
my_peds2[10]PROP_GLASSES_TEXTURE = -1
my_peds2[10]PROP_EARS_INDEX = -1
my_peds2[10]PROP_EARS_TEXTURE = -1
my_peds2[11]Model = a_m_y_vinewood_03
my_peds2[11]Model2 = 0x1FDF4294
my_peds2[11]Positionx = -560.8531
my_peds2[11]Positiony = -372.8968
my_peds2[11]Positionz = 35.0556
my_peds2[11]Heading = 170.9998
my_peds2[11]Task = 1
my_peds2[11]Weapon = Pistol
my_peds2[11]Group = 1
my_peds2[11]SeatPosition = 0
my_peds2[11]my_peds_variation = Random
my_peds2[11]my_peds_Accuracy = 10
my_peds2[11]my_peds_Health = 800
my_peds2[11]my_peds_Armour = 800
my_peds2[11]my_peds_Invincible = False
my_peds2[11]my_peds_DrivingSpeed = 60
my_peds2[11]my_peds_DrivingStyle = Normal
my_peds2[11]my_peds_CombatEngaugeRange = 0
my_peds2[11]my_peds_CanLeaveGuardRange = False
my_peds2[11]my_peds_GuardRange = 1
my_peds2[11]my_peds_VecFallowDist = 5
my_peds2[11]my_peds_seeingRange = 0
my_peds2[11]my_peds_hearingRange = 0
my_peds2[11]my_peds_group_numb = 0
my_peds2[11]my_peds_Combat_Ability = 0
my_peds2[11]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[11]my_peds_can_exit_vehicle = False
my_peds2[11]my_peds_waypoint = 0
my_peds2[11]COMPONENT_FACE_DRAWABLE = 1
my_peds2[11]COMPONENT_FACE_TEXTURE = 1
my_peds2[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[11]COMPONENT_HEAD_TEXTURE = 0
my_peds2[11]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[11]COMPONENT_HAIR_TEXTURE = 2
my_peds2[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[11]COMPONENT_TORSO_TEXTURE = 2
my_peds2[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[11]COMPONENT_LEGS_TEXTURE = 2
my_peds2[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[11]COMPONENT_HANDS_TEXTURE = 0
my_peds2[11]COMPONENT_FEET_DRAWABLE = 0
my_peds2[11]COMPONENT_FEET_TEXTURE = 0
my_peds2[11]COMPONENT_EYES_DRAWABLE = 0
my_peds2[11]COMPONENT_EYES_TEXTURE = 0
my_peds2[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[11]COMPONENT_TASKS_TEXTURE = 0
my_peds2[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[11]PROP_HATS_INDEX = -1
my_peds2[11]PROP_HATS_TEXTURE = -1
my_peds2[11]PROP_GLASSES_INDEX = -1
my_peds2[11]PROP_GLASSES_TEXTURE = -1
my_peds2[11]PROP_EARS_INDEX = -1
my_peds2[11]PROP_EARS_TEXTURE = -1
my_peds2[12]Model = a_m_y_vinewood_03
my_peds2[12]Model2 = 0x1FDF4294
my_peds2[12]Positionx = -557.2562
my_peds2[12]Positiony = -370.1163
my_peds2[12]Positionz = 35.28051
my_peds2[12]Heading = 170.9984
my_peds2[12]Task = 1
my_peds2[12]Weapon = CarbineRifle
my_peds2[12]Group = 1
my_peds2[12]SeatPosition = 0
my_peds2[12]my_peds_variation = Random
my_peds2[12]my_peds_Accuracy = 70
my_peds2[12]my_peds_Health = 800
my_peds2[12]my_peds_Armour = 800
my_peds2[12]my_peds_Invincible = False
my_peds2[12]my_peds_DrivingSpeed = 60
my_peds2[12]my_peds_DrivingStyle = Normal
my_peds2[12]my_peds_CombatEngaugeRange = 5
my_peds2[12]my_peds_CanLeaveGuardRange = True
my_peds2[12]my_peds_GuardRange = 5
my_peds2[12]my_peds_VecFallowDist = 5
my_peds2[12]my_peds_seeingRange = 30
my_peds2[12]my_peds_hearingRange = 60
my_peds2[12]my_peds_group_numb = 0
my_peds2[12]my_peds_Combat_Ability = 30
my_peds2[12]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[12]my_peds_can_exit_vehicle = False
my_peds2[12]my_peds_waypoint = 0
my_peds2[12]COMPONENT_FACE_DRAWABLE = 1
my_peds2[12]COMPONENT_FACE_TEXTURE = 2
my_peds2[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[12]COMPONENT_HEAD_TEXTURE = 0
my_peds2[12]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[12]COMPONENT_HAIR_TEXTURE = 1
my_peds2[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[12]COMPONENT_TORSO_TEXTURE = 0
my_peds2[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[12]COMPONENT_LEGS_TEXTURE = 0
my_peds2[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[12]COMPONENT_HANDS_TEXTURE = 0
my_peds2[12]COMPONENT_FEET_DRAWABLE = 0
my_peds2[12]COMPONENT_FEET_TEXTURE = 0
my_peds2[12]COMPONENT_EYES_DRAWABLE = 0
my_peds2[12]COMPONENT_EYES_TEXTURE = 0
my_peds2[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[12]COMPONENT_TASKS_TEXTURE = 0
my_peds2[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[12]PROP_HATS_INDEX = -1
my_peds2[12]PROP_HATS_TEXTURE = -1
my_peds2[12]PROP_GLASSES_INDEX = -1
my_peds2[12]PROP_GLASSES_TEXTURE = -1
my_peds2[12]PROP_EARS_INDEX = -1
my_peds2[12]PROP_EARS_TEXTURE = -1
my_peds2[13]Model = a_m_y_vinewood_02
my_peds2[13]Model2 = 0x5D15BD00
my_peds2[13]Positionx = -540.1004
my_peds2[13]Positiony = -386.9611
my_peds2[13]Positionz = 35.13971
my_peds2[13]Heading = 105.0166
my_peds2[13]Task = 1
my_peds2[13]Weapon = Pistol
my_peds2[13]Group = 1
my_peds2[13]SeatPosition = 0
my_peds2[13]my_peds_variation = Random
my_peds2[13]my_peds_Accuracy = 10
my_peds2[13]my_peds_Health = 800
my_peds2[13]my_peds_Armour = 800
my_peds2[13]my_peds_Invincible = False
my_peds2[13]my_peds_DrivingSpeed = 60
my_peds2[13]my_peds_DrivingStyle = Normal
my_peds2[13]my_peds_CombatEngaugeRange = 5
my_peds2[13]my_peds_CanLeaveGuardRange = True
my_peds2[13]my_peds_GuardRange = 5
my_peds2[13]my_peds_VecFallowDist = 5
my_peds2[13]my_peds_seeingRange = 30
my_peds2[13]my_peds_hearingRange = 60
my_peds2[13]my_peds_group_numb = 0
my_peds2[13]my_peds_Combat_Ability = 10
my_peds2[13]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[13]my_peds_can_exit_vehicle = False
my_peds2[13]my_peds_waypoint = 0
my_peds2[13]COMPONENT_FACE_DRAWABLE = 0
my_peds2[13]COMPONENT_FACE_TEXTURE = 1
my_peds2[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[13]COMPONENT_HEAD_TEXTURE = 0
my_peds2[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[13]COMPONENT_HAIR_TEXTURE = 2
my_peds2[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[13]COMPONENT_TORSO_TEXTURE = 1
my_peds2[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[13]COMPONENT_LEGS_TEXTURE = 0
my_peds2[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[13]COMPONENT_HANDS_TEXTURE = 0
my_peds2[13]COMPONENT_FEET_DRAWABLE = 0
my_peds2[13]COMPONENT_FEET_TEXTURE = 0
my_peds2[13]COMPONENT_EYES_DRAWABLE = 0
my_peds2[13]COMPONENT_EYES_TEXTURE = 0
my_peds2[13]COMPONENT_ACCESSORIES_DRAWABLE = 255
my_peds2[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[13]COMPONENT_TASKS_DRAWABLE = 2
my_peds2[13]COMPONENT_TASKS_TEXTURE = 0
my_peds2[13]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds2[13]COMPONENT_TEXTURES_TEXTURE = 1
my_peds2[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[13]PROP_HATS_INDEX = -1
my_peds2[13]PROP_HATS_TEXTURE = -1
my_peds2[13]PROP_GLASSES_INDEX = -1
my_peds2[13]PROP_GLASSES_TEXTURE = -1
my_peds2[13]PROP_EARS_INDEX = -1
my_peds2[13]PROP_EARS_TEXTURE = -1
my_peds2[14]Model = a_m_y_motox_01
my_peds2[14]Model2 = 0x64FDEA7D
my_peds2[14]Positionx = -327.3043
my_peds2[14]Positiony = -393.8725
my_peds2[14]Positionz = 30.45148
my_peds2[14]Heading = 87.00001
my_peds2[14]Task = 5
my_peds2[14]Weapon = MachinePistol
my_peds2[14]Group = 1
my_peds2[14]SeatPosition = -1
my_peds2[14]my_peds_variation = Random
my_peds2[14]my_peds_Accuracy = 10
my_peds2[14]my_peds_Health = 500
my_peds2[14]my_peds_Armour = 500
my_peds2[14]my_peds_Invincible = False
my_peds2[14]my_peds_DrivingSpeed = 60
my_peds2[14]my_peds_DrivingStyle = Normal
my_peds2[14]my_peds_CombatEngaugeRange = 5
my_peds2[14]my_peds_CanLeaveGuardRange = True
my_peds2[14]my_peds_GuardRange = 5
my_peds2[14]my_peds_VecFallowDist = 5
my_peds2[14]my_peds_seeingRange = 30
my_peds2[14]my_peds_hearingRange = 60
my_peds2[14]my_peds_group_numb = 0
my_peds2[14]my_peds_Combat_Ability = 30
my_peds2[14]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[14]my_peds_can_exit_vehicle = False
my_peds2[14]my_peds_waypoint = 0
my_peds2[14]COMPONENT_FACE_DRAWABLE = 2
my_peds2[14]COMPONENT_FACE_TEXTURE = 1
my_peds2[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[14]COMPONENT_HEAD_TEXTURE = 0
my_peds2[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[14]COMPONENT_HAIR_TEXTURE = 0
my_peds2[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[14]COMPONENT_TORSO_TEXTURE = 4
my_peds2[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[14]COMPONENT_LEGS_TEXTURE = 4
my_peds2[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[14]COMPONENT_HANDS_TEXTURE = 0
my_peds2[14]COMPONENT_FEET_DRAWABLE = 0
my_peds2[14]COMPONENT_FEET_TEXTURE = 4
my_peds2[14]COMPONENT_EYES_DRAWABLE = 0
my_peds2[14]COMPONENT_EYES_TEXTURE = 0
my_peds2[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[14]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[14]COMPONENT_TASKS_TEXTURE = 0
my_peds2[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[14]COMPONENT_TEXTURES_TEXTURE = 4
my_peds2[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[14]PROP_HATS_INDEX = -1
my_peds2[14]PROP_HATS_TEXTURE = -1
my_peds2[14]PROP_GLASSES_INDEX = -1
my_peds2[14]PROP_GLASSES_TEXTURE = -1
my_peds2[14]PROP_EARS_INDEX = -1
my_peds2[14]PROP_EARS_TEXTURE = -1
my_peds2[15]Model = a_m_y_motox_01
my_peds2[15]Model2 = 0x64FDEA7D
my_peds2[15]Positionx = -320.1759
my_peds2[15]Positiony = -394.752
my_peds2[15]Positionz = 30.4193
my_peds2[15]Heading = 87.00001
my_peds2[15]Task = 5
my_peds2[15]Weapon = MachinePistol
my_peds2[15]Group = 1
my_peds2[15]SeatPosition = -1
my_peds2[15]my_peds_variation = Random
my_peds2[15]my_peds_Accuracy = 30
my_peds2[15]my_peds_Health = 500
my_peds2[15]my_peds_Armour = 500
my_peds2[15]my_peds_Invincible = False
my_peds2[15]my_peds_DrivingSpeed = 60
my_peds2[15]my_peds_DrivingStyle = Normal
my_peds2[15]my_peds_CombatEngaugeRange = 30
my_peds2[15]my_peds_CanLeaveGuardRange = True
my_peds2[15]my_peds_GuardRange = 5
my_peds2[15]my_peds_VecFallowDist = 5
my_peds2[15]my_peds_seeingRange = 30
my_peds2[15]my_peds_hearingRange = 60
my_peds2[15]my_peds_group_numb = 0
my_peds2[15]my_peds_Combat_Ability = 30
my_peds2[15]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[15]my_peds_can_exit_vehicle = False
my_peds2[15]my_peds_waypoint = 0
my_peds2[15]COMPONENT_FACE_DRAWABLE = 2
my_peds2[15]COMPONENT_FACE_TEXTURE = 0
my_peds2[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[15]COMPONENT_HEAD_TEXTURE = 0
my_peds2[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[15]COMPONENT_HAIR_TEXTURE = 0
my_peds2[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[15]COMPONENT_TORSO_TEXTURE = 2
my_peds2[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[15]COMPONENT_LEGS_TEXTURE = 2
my_peds2[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[15]COMPONENT_HANDS_TEXTURE = 0
my_peds2[15]COMPONENT_FEET_DRAWABLE = 0
my_peds2[15]COMPONENT_FEET_TEXTURE = 2
my_peds2[15]COMPONENT_EYES_DRAWABLE = 0
my_peds2[15]COMPONENT_EYES_TEXTURE = 0
my_peds2[15]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[15]COMPONENT_TASKS_TEXTURE = 0
my_peds2[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[15]COMPONENT_TEXTURES_TEXTURE = 5
my_peds2[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[15]PROP_HATS_INDEX = -1
my_peds2[15]PROP_HATS_TEXTURE = -1
my_peds2[15]PROP_GLASSES_INDEX = -1
my_peds2[15]PROP_GLASSES_TEXTURE = -1
my_peds2[15]PROP_EARS_INDEX = -1
my_peds2[15]PROP_EARS_TEXTURE = -1
my_peds2[16]Model = a_m_y_motox_01
my_peds2[16]Model2 = 0x64FDEA7D
my_peds2[16]Positionx = -321.7478
my_peds2[16]Positiony = -379.2108
my_peds2[16]Positionz = 30.08341
my_peds2[16]Heading = 87.00001
my_peds2[16]Task = 5
my_peds2[16]Weapon = MachinePistol
my_peds2[16]Group = 1
my_peds2[16]SeatPosition = -1
my_peds2[16]my_peds_variation = Random
my_peds2[16]my_peds_Accuracy = 30
my_peds2[16]my_peds_Health = 500
my_peds2[16]my_peds_Armour = 500
my_peds2[16]my_peds_Invincible = False
my_peds2[16]my_peds_DrivingSpeed = 60
my_peds2[16]my_peds_DrivingStyle = Normal
my_peds2[16]my_peds_CombatEngaugeRange = 30
my_peds2[16]my_peds_CanLeaveGuardRange = True
my_peds2[16]my_peds_GuardRange = 5
my_peds2[16]my_peds_VecFallowDist = 5
my_peds2[16]my_peds_seeingRange = 30
my_peds2[16]my_peds_hearingRange = 60
my_peds2[16]my_peds_group_numb = 0
my_peds2[16]my_peds_Combat_Ability = 30
my_peds2[16]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[16]my_peds_can_exit_vehicle = False
my_peds2[16]my_peds_waypoint = 0
my_peds2[16]COMPONENT_FACE_DRAWABLE = 2
my_peds2[16]COMPONENT_FACE_TEXTURE = 2
my_peds2[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[16]COMPONENT_HEAD_TEXTURE = 0
my_peds2[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[16]COMPONENT_HAIR_TEXTURE = 0
my_peds2[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[16]COMPONENT_TORSO_TEXTURE = 5
my_peds2[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[16]COMPONENT_LEGS_TEXTURE = 5
my_peds2[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[16]COMPONENT_HANDS_TEXTURE = 0
my_peds2[16]COMPONENT_FEET_DRAWABLE = 0
my_peds2[16]COMPONENT_FEET_TEXTURE = 5
my_peds2[16]COMPONENT_EYES_DRAWABLE = 0
my_peds2[16]COMPONENT_EYES_TEXTURE = 0
my_peds2[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[16]COMPONENT_TASKS_TEXTURE = 0
my_peds2[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[16]COMPONENT_TEXTURES_TEXTURE = 2
my_peds2[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[16]PROP_HATS_INDEX = -1
my_peds2[16]PROP_HATS_TEXTURE = -1
my_peds2[16]PROP_GLASSES_INDEX = -1
my_peds2[16]PROP_GLASSES_TEXTURE = -1
my_peds2[16]PROP_EARS_INDEX = -1
my_peds2[16]PROP_EARS_TEXTURE = -1
my_peds2[17]Model = a_m_y_motox_01
my_peds2[17]Model2 = 0x64FDEA7D
my_peds2[17]Positionx = -316.9758
my_peds2[17]Positiony = -376.1287
my_peds2[17]Positionz = 30.11572
my_peds2[17]Heading = 87.00001
my_peds2[17]Task = 5
my_peds2[17]Weapon = MachinePistol
my_peds2[17]Group = 1
my_peds2[17]SeatPosition = -1
my_peds2[17]my_peds_variation = Random
my_peds2[17]my_peds_Accuracy = 30
my_peds2[17]my_peds_Health = 500
my_peds2[17]my_peds_Armour = 500
my_peds2[17]my_peds_Invincible = False
my_peds2[17]my_peds_DrivingSpeed = 60
my_peds2[17]my_peds_DrivingStyle = Normal
my_peds2[17]my_peds_CombatEngaugeRange = 30
my_peds2[17]my_peds_CanLeaveGuardRange = True
my_peds2[17]my_peds_GuardRange = 5
my_peds2[17]my_peds_VecFallowDist = 5
my_peds2[17]my_peds_seeingRange = 30
my_peds2[17]my_peds_hearingRange = 60
my_peds2[17]my_peds_group_numb = 0
my_peds2[17]my_peds_Combat_Ability = 30
my_peds2[17]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[17]my_peds_can_exit_vehicle = False
my_peds2[17]my_peds_waypoint = 0
my_peds2[17]COMPONENT_FACE_DRAWABLE = 2
my_peds2[17]COMPONENT_FACE_TEXTURE = 1
my_peds2[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[17]COMPONENT_HEAD_TEXTURE = 0
my_peds2[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[17]COMPONENT_HAIR_TEXTURE = 0
my_peds2[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[17]COMPONENT_TORSO_TEXTURE = 3
my_peds2[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[17]COMPONENT_LEGS_TEXTURE = 3
my_peds2[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[17]COMPONENT_HANDS_TEXTURE = 0
my_peds2[17]COMPONENT_FEET_DRAWABLE = 0
my_peds2[17]COMPONENT_FEET_TEXTURE = 3
my_peds2[17]COMPONENT_EYES_DRAWABLE = 0
my_peds2[17]COMPONENT_EYES_TEXTURE = 0
my_peds2[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[17]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[17]COMPONENT_TASKS_TEXTURE = 0
my_peds2[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[17]COMPONENT_TEXTURES_TEXTURE = 3
my_peds2[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[17]PROP_HATS_INDEX = -1
my_peds2[17]PROP_HATS_TEXTURE = -1
my_peds2[17]PROP_GLASSES_INDEX = -1
my_peds2[17]PROP_GLASSES_TEXTURE = -1
my_peds2[17]PROP_EARS_INDEX = -1
my_peds2[17]PROP_EARS_TEXTURE = -1
my_peds2[18]Model = a_m_y_hipster_03
my_peds2[18]Model2 = 0x4E4179C6
my_peds2[18]Positionx = -391.411
my_peds2[18]Positiony = -385.7047
my_peds2[18]Positionz = 32.16203
my_peds2[18]Heading = 87.00001
my_peds2[18]Task = 5
my_peds2[18]Weapon = MachinePistol
my_peds2[18]Group = 1
my_peds2[18]SeatPosition = -1
my_peds2[18]my_peds_variation = Random
my_peds2[18]my_peds_Accuracy = 30
my_peds2[18]my_peds_Health = 500
my_peds2[18]my_peds_Armour = 500
my_peds2[18]my_peds_Invincible = False
my_peds2[18]my_peds_DrivingSpeed = 60
my_peds2[18]my_peds_DrivingStyle = Normal
my_peds2[18]my_peds_CombatEngaugeRange = 30
my_peds2[18]my_peds_CanLeaveGuardRange = True
my_peds2[18]my_peds_GuardRange = 5
my_peds2[18]my_peds_VecFallowDist = 5
my_peds2[18]my_peds_seeingRange = 30
my_peds2[18]my_peds_hearingRange = 60
my_peds2[18]my_peds_group_numb = 0
my_peds2[18]my_peds_Combat_Ability = 30
my_peds2[18]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[18]my_peds_can_exit_vehicle = False
my_peds2[18]my_peds_waypoint = 0
my_peds2[18]COMPONENT_FACE_DRAWABLE = 0
my_peds2[18]COMPONENT_FACE_TEXTURE = 1
my_peds2[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[18]COMPONENT_HEAD_TEXTURE = 0
my_peds2[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[18]COMPONENT_HAIR_TEXTURE = 1
my_peds2[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[18]COMPONENT_TORSO_TEXTURE = 2
my_peds2[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[18]COMPONENT_LEGS_TEXTURE = 2
my_peds2[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[18]COMPONENT_HANDS_TEXTURE = 0
my_peds2[18]COMPONENT_FEET_DRAWABLE = 0
my_peds2[18]COMPONENT_FEET_TEXTURE = 0
my_peds2[18]COMPONENT_EYES_DRAWABLE = 0
my_peds2[18]COMPONENT_EYES_TEXTURE = 0
my_peds2[18]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[18]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[18]COMPONENT_TASKS_TEXTURE = 0
my_peds2[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[18]PROP_HATS_INDEX = -1
my_peds2[18]PROP_HATS_TEXTURE = -1
my_peds2[18]PROP_GLASSES_INDEX = -1
my_peds2[18]PROP_GLASSES_TEXTURE = -1
my_peds2[18]PROP_EARS_INDEX = -1
my_peds2[18]PROP_EARS_TEXTURE = -1
my_peds2[19]Model = a_m_y_hipster_03
my_peds2[19]Model2 = 0x4E4179C6
my_peds2[19]Positionx = -374.4445
my_peds2[19]Positiony = -386.6316
my_peds2[19]Positionz = 31.51868
my_peds2[19]Heading = 87.00001
my_peds2[19]Task = 5
my_peds2[19]Weapon = MachinePistol
my_peds2[19]Group = 1
my_peds2[19]SeatPosition = -1
my_peds2[19]my_peds_variation = Random
my_peds2[19]my_peds_Accuracy = 30
my_peds2[19]my_peds_Health = 500
my_peds2[19]my_peds_Armour = 500
my_peds2[19]my_peds_Invincible = False
my_peds2[19]my_peds_DrivingSpeed = 60
my_peds2[19]my_peds_DrivingStyle = Normal
my_peds2[19]my_peds_CombatEngaugeRange = 30
my_peds2[19]my_peds_CanLeaveGuardRange = True
my_peds2[19]my_peds_GuardRange = 5
my_peds2[19]my_peds_VecFallowDist = 5
my_peds2[19]my_peds_seeingRange = 30
my_peds2[19]my_peds_hearingRange = 60
my_peds2[19]my_peds_group_numb = 0
my_peds2[19]my_peds_Combat_Ability = 30
my_peds2[19]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[19]my_peds_can_exit_vehicle = False
my_peds2[19]my_peds_waypoint = 0
my_peds2[19]COMPONENT_FACE_DRAWABLE = 0
my_peds2[19]COMPONENT_FACE_TEXTURE = 2
my_peds2[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[19]COMPONENT_HEAD_TEXTURE = 0
my_peds2[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[19]COMPONENT_HAIR_TEXTURE = 2
my_peds2[19]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[19]COMPONENT_TORSO_TEXTURE = 1
my_peds2[19]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[19]COMPONENT_LEGS_TEXTURE = 0
my_peds2[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[19]COMPONENT_HANDS_TEXTURE = 0
my_peds2[19]COMPONENT_FEET_DRAWABLE = 0
my_peds2[19]COMPONENT_FEET_TEXTURE = 0
my_peds2[19]COMPONENT_EYES_DRAWABLE = 0
my_peds2[19]COMPONENT_EYES_TEXTURE = 0
my_peds2[19]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[19]COMPONENT_TASKS_TEXTURE = 0
my_peds2[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[19]PROP_HATS_INDEX = -1
my_peds2[19]PROP_HATS_TEXTURE = -1
my_peds2[19]PROP_GLASSES_INDEX = -1
my_peds2[19]PROP_GLASSES_TEXTURE = -1
my_peds2[19]PROP_EARS_INDEX = -1
my_peds2[19]PROP_EARS_TEXTURE = -1
my_peds2[20]Model = a_m_y_hipster_03
my_peds2[20]Model2 = 0x4E4179C6
my_peds2[20]Positionx = -363.4865
my_peds2[20]Positiony = -389.0858
my_peds2[20]Positionz = 31.21148
my_peds2[20]Heading = 87.00001
my_peds2[20]Task = 5
my_peds2[20]Weapon = MachinePistol
my_peds2[20]Group = 1
my_peds2[20]SeatPosition = -1
my_peds2[20]my_peds_variation = Random
my_peds2[20]my_peds_Accuracy = 30
my_peds2[20]my_peds_Health = 500
my_peds2[20]my_peds_Armour = 500
my_peds2[20]my_peds_Invincible = False
my_peds2[20]my_peds_DrivingSpeed = 60
my_peds2[20]my_peds_DrivingStyle = Normal
my_peds2[20]my_peds_CombatEngaugeRange = 30
my_peds2[20]my_peds_CanLeaveGuardRange = True
my_peds2[20]my_peds_GuardRange = 5
my_peds2[20]my_peds_VecFallowDist = 5
my_peds2[20]my_peds_seeingRange = 30
my_peds2[20]my_peds_hearingRange = 60
my_peds2[20]my_peds_group_numb = 0
my_peds2[20]my_peds_Combat_Ability = 30
my_peds2[20]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[20]my_peds_can_exit_vehicle = False
my_peds2[20]my_peds_waypoint = 0
my_peds2[20]COMPONENT_FACE_DRAWABLE = 0
my_peds2[20]COMPONENT_FACE_TEXTURE = 0
my_peds2[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[20]COMPONENT_HEAD_TEXTURE = 0
my_peds2[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[20]COMPONENT_HAIR_TEXTURE = 0
my_peds2[20]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[20]COMPONENT_TORSO_TEXTURE = 0
my_peds2[20]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[20]COMPONENT_LEGS_TEXTURE = 2
my_peds2[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[20]COMPONENT_HANDS_TEXTURE = 0
my_peds2[20]COMPONENT_FEET_DRAWABLE = 0
my_peds2[20]COMPONENT_FEET_TEXTURE = 0
my_peds2[20]COMPONENT_EYES_DRAWABLE = 0
my_peds2[20]COMPONENT_EYES_TEXTURE = 0
my_peds2[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[20]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[20]COMPONENT_TASKS_TEXTURE = 0
my_peds2[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[20]PROP_HATS_INDEX = -1
my_peds2[20]PROP_HATS_TEXTURE = -1
my_peds2[20]PROP_GLASSES_INDEX = -1
my_peds2[20]PROP_GLASSES_TEXTURE = -1
my_peds2[20]PROP_EARS_INDEX = -1
my_peds2[20]PROP_EARS_TEXTURE = -1
my_peds2[21]Model = a_m_y_hipster_03
my_peds2[21]Model2 = 0x4E4179C6
my_peds2[21]Positionx = -352.7035
my_peds2[21]Positiony = -390.7859
my_peds2[21]Positionz = 30.89133
my_peds2[21]Heading = 87.00001
my_peds2[21]Task = 5
my_peds2[21]Weapon = MachinePistol
my_peds2[21]Group = 1
my_peds2[21]SeatPosition = -1
my_peds2[21]my_peds_variation = Random
my_peds2[21]my_peds_Accuracy = 30
my_peds2[21]my_peds_Health = 500
my_peds2[21]my_peds_Armour = 500
my_peds2[21]my_peds_Invincible = False
my_peds2[21]my_peds_DrivingSpeed = 60
my_peds2[21]my_peds_DrivingStyle = Normal
my_peds2[21]my_peds_CombatEngaugeRange = 30
my_peds2[21]my_peds_CanLeaveGuardRange = True
my_peds2[21]my_peds_GuardRange = 5
my_peds2[21]my_peds_VecFallowDist = 5
my_peds2[21]my_peds_seeingRange = 30
my_peds2[21]my_peds_hearingRange = 60
my_peds2[21]my_peds_group_numb = 0
my_peds2[21]my_peds_Combat_Ability = 30
my_peds2[21]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[21]my_peds_can_exit_vehicle = False
my_peds2[21]my_peds_waypoint = 0
my_peds2[21]COMPONENT_FACE_DRAWABLE = 0
my_peds2[21]COMPONENT_FACE_TEXTURE = 1
my_peds2[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[21]COMPONENT_HEAD_TEXTURE = 0
my_peds2[21]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[21]COMPONENT_HAIR_TEXTURE = 0
my_peds2[21]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[21]COMPONENT_TORSO_TEXTURE = 1
my_peds2[21]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[21]COMPONENT_LEGS_TEXTURE = 1
my_peds2[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[21]COMPONENT_HANDS_TEXTURE = 0
my_peds2[21]COMPONENT_FEET_DRAWABLE = 0
my_peds2[21]COMPONENT_FEET_TEXTURE = 0
my_peds2[21]COMPONENT_EYES_DRAWABLE = 0
my_peds2[21]COMPONENT_EYES_TEXTURE = 0
my_peds2[21]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds2[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[21]COMPONENT_TASKS_TEXTURE = 0
my_peds2[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[21]PROP_HATS_INDEX = -1
my_peds2[21]PROP_HATS_TEXTURE = -1
my_peds2[21]PROP_GLASSES_INDEX = -1
my_peds2[21]PROP_GLASSES_TEXTURE = -1
my_peds2[21]PROP_EARS_INDEX = -1
my_peds2[21]PROP_EARS_TEXTURE = -1
my_peds2[22]Model = a_m_y_hipster_03
my_peds2[22]Model2 = 0x4E4179C6
my_peds2[22]Positionx = -343.0743
my_peds2[22]Positiony = -391.6908
my_peds2[22]Positionz = 30.65454
my_peds2[22]Heading = 87.00001
my_peds2[22]Task = 5
my_peds2[22]Weapon = MachinePistol
my_peds2[22]Group = 1
my_peds2[22]SeatPosition = -1
my_peds2[22]my_peds_variation = Random
my_peds2[22]my_peds_Accuracy = 30
my_peds2[22]my_peds_Health = 500
my_peds2[22]my_peds_Armour = 500
my_peds2[22]my_peds_Invincible = False
my_peds2[22]my_peds_DrivingSpeed = 60
my_peds2[22]my_peds_DrivingStyle = Normal
my_peds2[22]my_peds_CombatEngaugeRange = 30
my_peds2[22]my_peds_CanLeaveGuardRange = True
my_peds2[22]my_peds_GuardRange = 5
my_peds2[22]my_peds_VecFallowDist = 5
my_peds2[22]my_peds_seeingRange = 30
my_peds2[22]my_peds_hearingRange = 60
my_peds2[22]my_peds_group_numb = 0
my_peds2[22]my_peds_Combat_Ability = 30
my_peds2[22]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds2[22]my_peds_can_exit_vehicle = False
my_peds2[22]my_peds_waypoint = 0
my_peds2[22]COMPONENT_FACE_DRAWABLE = 0
my_peds2[22]COMPONENT_FACE_TEXTURE = 2
my_peds2[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[22]COMPONENT_HEAD_TEXTURE = 0
my_peds2[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[22]COMPONENT_HAIR_TEXTURE = 1
my_peds2[22]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[22]COMPONENT_TORSO_TEXTURE = 2
my_peds2[22]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[22]COMPONENT_LEGS_TEXTURE = 1
my_peds2[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[22]COMPONENT_HANDS_TEXTURE = 0
my_peds2[22]COMPONENT_FEET_DRAWABLE = 0
my_peds2[22]COMPONENT_FEET_TEXTURE = 0
my_peds2[22]COMPONENT_EYES_DRAWABLE = 0
my_peds2[22]COMPONENT_EYES_TEXTURE = 0
my_peds2[22]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[22]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[22]COMPONENT_TASKS_TEXTURE = 0
my_peds2[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[22]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[22]PROP_HATS_INDEX = -1
my_peds2[22]PROP_HATS_TEXTURE = -1
my_peds2[22]PROP_GLASSES_INDEX = -1
my_peds2[22]PROP_GLASSES_TEXTURE = -1
my_peds2[22]PROP_EARS_INDEX = -1
my_peds2[22]PROP_EARS_TEXTURE = -1